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Floating Open Object This is a tutorial for partially submerged object with an open face such as a crate, a boat or a cup. This is for those who want to animate a boat partially submerged without filling the boat with water. This is not necessary for solid objects. Difficulty: Intermediate This method uses the boolean modifier to create a hole on the water the shape of the displaced object. The boolean modifier need two objects with volume to work. I tried with a plane object but it doesn't seem to work. First add two cubes [Space Bar]. Resize [S] on of the cube as shown below. Rename the cube "water" and the other cube "box". ![]() Duplicate the box. Resize it slightly bigger than the original box. Rename it boxfield. Parent boxfield to box. ![]() Select water and goto Edit Buttons [F9]. Add boolean modifier. Select Union and type boxfield for object. ![]() ![]() Hide boxfield to another layer [M]. Delete the top face of the box. Add your textures. Animate and enjoy. ![]() A YouTube example. You can also read this tutorial at the Blender Artist forum thread. |